<map id="G" name="G">
<area shape="rect" href="$classNoiseGenerator.html" title="Interface and basic class for noise generator." alt="" coords="5,112,117,141"/>
<area shape="rect" href="$classColorUniformNoise.html" title="generated colored noise. This is obtained by using time average of uniform distributed..." alt="" coords="168,5,296,35"/>
<area shape="rect" href="$classNoNoise.html" title="generates no noise" alt="" coords="197,59,267,88"/>
<area shape="rect" href="$classSineWhiteNoise.html" title="Sine wave noise. Produces a 90 degree phase shifted sine wave or white noise." alt="" coords="176,112,288,141"/>
<area shape="rect" href="$classWhiteNormalNoise.html" title="generates white and normal distributed random numbers." alt="" coords="168,165,296,195"/>
<area shape="rect" href="$classWhiteUniformNoise.html" title="generates white (no averaging) uniformly distributed random number between &quot;min&quot;..." alt="" coords="167,219,297,248"/>
<area shape="rect" href="$classColorNormalNoise.html" title="like ColorUniformNoise but averaging over normal distributed noise instead." alt="" coords="347,165,472,195"/>
</map>
