Robot Simulator of the Robotics Group for Self-Organization of Control: MotionBlurDrawCallback Class Reference

# MotionBlurDrawCallback Class Reference

a class that enables motion blur for the scenegraph should be called in the main simulation loop More...

`#include <motionblurcallback.h>`

Collaboration diagram for MotionBlurDrawCallback:
[legend]

List of all members.

## Public Member Functions
| MotionBlurDrawCallback (GlobalData &global)
| globalData.odeConfig.motionPersistence - determines the level of motion blur, between 0.0 and 1.0, for example: heavy motion blur is set by globalData.odeConfig.motionPersistance=0.25 light motuib blur is set by globalData.odeConfig.motionPersistence=0.1
virtual void | operator() (osgProducer::OsgSceneHandler &handler, Producer::Camera &camera)

## Detailed Description

a class that enables motion blur for the scenegraph should be called in the main simulation loop

## Constructor & Destructor Documentation

MotionBlurDrawCallback | ( | GlobalData & | global | ) |

globalData.odeConfig.motionPersistence - determines the level of motion blur, between 0.0 and 1.0, for example: heavy motion blur is set by globalData.odeConfig.motionPersistance=0.25 light motuib blur is set by globalData.odeConfig.motionPersistence=0.1

## Member Function Documentation

void operator() | ( | osgProducer::OsgSceneHandler & | handler,
|  | Producer::Camera & | camera |
| ) |  |  | `[virtual]`

The documentation for this class was generated from the following files:

- old/motionblurcallback.h
- old/motionblurcallback.cpp