Boxpile Member List
This is the complete list of members for
Boxpile, including all inherited members.
| AbstractObstacle(const OdeHandle &odeHandle, const OsgHandle &osgHandle) | AbstractObstacle | |
| Boxpile(const OdeHandle &odeHandle, const OsgHandle &osgHandle, const osg::Vec3 &dimension=osg::Vec3(5.0, 5.0, 1.0), int num=30, int seed=1, const osg::Vec3 &boxsizemean=osg::Vec3(1.0, 1.0, 0.2), const osg::Vec3 &boxsizevar=osg::Vec3(0.5, 0.5, 0.1)) | Boxpile | [inline] |
| create() | Boxpile | [inline, protected, virtual] |
| destroy() | AbstractObstacle | [protected, virtual] |
| getAngularSpeed() const | AbstractObstacle | [virtual] |
| getMainPrimitive() const | Boxpile | [inline, virtual] |
| getOrientation() const | AbstractObstacle | [virtual] |
| getPos() | AbstractObstacle | [virtual] |
| getPose() | AbstractObstacle | [virtual] |
| getPosition() const | AbstractObstacle | [virtual] |
| getSpeed() const | AbstractObstacle | [virtual] |
| getSubstance() | AbstractObstacle | [virtual] |
| getTexture(int primitive, int surface) const | AbstractObstacle | [virtual] |
| getTextures(int primitive) const | AbstractObstacle | [virtual] |
| obst | AbstractObstacle | [protected] |
| obstacle_exists | AbstractObstacle | [protected] |
| odeHandle | AbstractObstacle | [protected] |
| osgHandle | AbstractObstacle | [protected] |
| pose | AbstractObstacle | [protected] |
| setColor(const Color &color) | AbstractObstacle | [virtual] |
| setColor(const std::string &color) | AbstractObstacle | [virtual] |
| setPos(const osg::Vec3 &pos) | AbstractObstacle | [virtual] |
| setPose(const osg::Matrix &pose) | Boxpile | [inline, virtual] |
| setPosition(const osg::Vec3 &pos) | AbstractObstacle | [virtual] |
| setSubstance(const Substance &substance) | AbstractObstacle | [virtual] |
| setTexture(const std::string &texturefilename) | AbstractObstacle | [virtual] |
| setTexture(const TextureDescr &texture) | AbstractObstacle | [virtual] |
| setTexture(int surface, const TextureDescr &texture) | AbstractObstacle | [virtual] |
| setTexture(int primitive, int surface, const TextureDescr &texture) | AbstractObstacle | [virtual] |
| textures | AbstractObstacle | [protected] |
| update() | AbstractObstacle | [virtual] |
| ~AbstractObstacle() | AbstractObstacle | [virtual] |