LPZViewer Class Reference
Viewer holds a single view on to a single scene that supports the rendering of offscreen RRT (render to texture) cameras at any time (without sync).
More...
#include <lpzviewer.h>
List of all members.
Detailed Description
Viewer holds a single view on to a single scene that supports the rendering of offscreen RRT (render to texture) cameras at any time (without sync).
Constructor & Destructor Documentation
| LPZViewer |
( |
osg::ArgumentParser & |
arguments |
) |
|
| LPZViewer |
( |
const osgViewer::Viewer & |
viewer, |
|
|
const osg::CopyOp & |
copyop = osg::CopyOp::SHALLOW_COPY | |
|
) |
| | |
Member Function Documentation
| void lpzviewerConstructorInit |
( |
|
) |
[protected] |
| bool needForOffScreenRendering |
( |
|
) |
|
is there a need to do an offscreen rendering?
| void offScreenRenderingTraversals |
( |
|
) |
[protected, virtual] |
| void renderOffScreen |
( |
|
) |
[virtual] |
call this function to render the off screen scene.
If no off screen nodes are supplied than nothing is done
| void setOffScreenData |
( |
osg::Group * |
offscreen |
) |
[virtual] |
set the group that contains the offscreen scene (usually RTT cameras) If no group is set or the group is empty than nothing is done in renderOffscreen();
Member Data Documentation
The documentation for this class was generated from the following files: