#include <randomobstacles.h>

Public Attributes | |
| Pos | area |
| zero centered, use setPose to shift around (z() component is the height) | |
| osg::Matrix | pose |
| Pos | minSize |
| Pos | maxSize |
| double | minDensity |
| double | maxDensity |
| int | boxRelFreq |
| int | sphereRelFreq |
| int | capRelFreq |
| int boxRelFreq |
| int capRelFreq |
| double maxDensity |
| double minDensity |
| int sphereRelFreq |
1.6.3