/**

\dir ode_patches

Patches for ODE and drawstuff from the Leipzig Robot Group

How to apply the patches:
    - go into the ode-0.x root directory
    - make sure the patch is for ought to be this version
    - call $> patch -Np1 < path/to/patch.patch
    
How to install ODE
    make
    chmod ugo+x install.sh
    (as root) ./install.sh

How to make a patch:
    - assume the original stuff is in ode-0.5 and you modified one is in ode-0.5_my
    - LC_ALL=C TZ=UTC0 diff -Naur ode-0.5/ ode-0.5_my/ >  ode-0.5_whatmypatchdoes.patch               

01.08.2005 ode-0.5_drawstuff_textures (Georg Martius <martius@informatik.uni-leipzig.de>)
    * drawstuff texture patch for ode-0.5
	provides dsRegisterTexture to allow the use of user defined textures
	
11.08.2005 ode_0.5_lmotor (Marcel Kretschmann <Marcel_Kretschmann@web.de>) (not needed)
    * lmotor patch for ode-0.5
    	provides a linear motor for slider joints 

26.08.2005 ode_0.5_terrain (Dominic Schneider <dominic.schneider@gmx.net>)
    * terrain patch for ode-0.5
	based on contrib/TerrainAndCone
    	provides two terrains. One with Y normal? and one with Z normal?. 
	uses display lists for drawing.
	collision works with all standart ode objects
	
11.09.2005 ode_0.5_slider_torque (Georg Martius <martius@informatik.uni-leipzig.de>)
    * slider patch for ode-0.5
	slider limit and forces have caused a torque. This is fixed with this patch

13.09.2005 ode_0.5_drawstuff_fog_tex2
    * drawstuff fog and texture2 patch for ode-0.5 + drawstuff_textures
	enables fog for sky and ground
	textures for ground and sky are adjustable


19.09.2005 ode_0.5_lpzrobots
    * all in one patch
	
	
*/
