Robot Simulator of the Robotics Group for Self-Organization of Control: TextureDescr Class Reference

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# TextureDescr Class Reference

holds texture file and repeat information. More...

`#include <osgprimitive.h>`

List of all members.

## Public Member Functions
| TextureDescr ()
| TextureDescr (const std::string &filename, double repeatOnR, double repeatOnS)
| If repeatOnX is negativ then it is used as a unit length for the texture.
## Public Attributes
std::string | filename
double | repeatOnR
double | repeatOnS

## Detailed Description

holds texture file and repeat information.

## Constructor & Destructor Documentation

TextureDescr | ( |  | ) | `[inline]`

TextureDescr | ( | const std::string & | filename,
|  | double | repeatOnR,
|  | double | repeatOnS |
| ) |  |  | `[inline]`

If repeatOnX is negativ then it is used as a unit length for the texture.

## Member Data Documentation

std::string filename

double repeatOnR

double repeatOnS

The documentation for this class was generated from the following file:

- osgprimitive.h