Robot Simulator of the Robotics Group for Self-Organization of Control: rendertotexturecallback.h Source File

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# rendertotexturecallback.h

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    00001 /***************************************************************************
    00002  *   Copyright (C) 2005 by Robot Group Leipzig                             *
    00003  *    martius@informatik.uni-leipzig.de                                    *
    00004  *    fhesse@informatik.uni-leipzig.de                                     *
    00005  *    der@informatik.uni-leipzig.de                                        *
    00006  *                                                                         *
    00007  *   This program is free software; you can redistribute it and/or modify  *
    00008  *   it under the terms of the GNU General Public License as published by  *
    00009  *   the Free Software Foundation; either version 2 of the License, or     *
    00010  *   (at your option) any later version.                                   *
    00011  *                                                                         *
    00012  *   This program is distributed in the hope that it will be useful,       *
    00013  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
    00014  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
    00015  *   GNU General Public License for more details.                          *
    00016  *                                                                         *
    00017  *   You should have received a copy of the GNU General Public License     *
    00018  *   along with this program; if not, write to the                         *
    00019  *   Free Software Foundation, Inc.,                                       *
    00020  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
    00021  ***************************************************************************
    00022  *                                                                         *
    00023  *  DESCRIPTION                                                            *
    00024  *                                                                         *
    00025  *   $Log: rendertotexturecallback.h,v $
    00026  *   Revision 1.2  2006/07/14 12:23:36  martius
    00027  *   selforg becomes HEAD
    00028  *
    00029  *   Revision 1.1.2.2  2006/01/17 09:11:19  martius
    00030  *   commented since not compileable with OSG 1.0
    00031  *
    00032  *   Revision 1.1.2.1  2006/01/12 14:22:37  martius
    00033  *   deep shadow implementation
    00034  *
    00035  *   Revision 1.1.2.1  2005/12/06 17:38:21  martius
    00036  *   *** empty log message ***
    00037  *
    00038  *                                                                 *
    00039  ***************************************************************************/
    00040 #ifndef __RENDERTOTEXTURECALLBACK_H
    00041 #define __RENDERTOTEXTURECALLBACK_H
    00042
    00043 /* #include <osg/ref_ptr> */
    00044 /* #include "osgforwarddecl.h" */
    00045 /* //#include <osg/Node> */
    00046 /* #include <osg/NodeCallback> */
    00047 /* #include <osgUtil/CullVisitor> */
    00048 /* #include <osg/Texture2D> */
    00049 /* //#include <osg/StateSet>  */
    00050 /* #include <osg/Viewport> */
    00051 /* //#include <osg/LightSource> */
    00052 /* #include <osg/TexGen> */
    00053
    00054 /* namespace lpzrobots { */
    00055
    00056 /*   class RenderToTextureCallback: public osg::NodeCallback { */
    00057 /*   public: */
    00058 /*     RenderToTextureCallback(osg::Node* subgraph,  */
    00059 /*                          osg::Texture2D* texture,  */
    00060 /*                          osg::LightSource* light_source, */
    00061 /*                          osg::TexGen* tex_gen);  */
    00062
    00063 /*     virtual void operator()(osg::Node* node, osg::NodeVisitor* nv) */
    00064 /*     { */
    00065
    00066 /*       osgUtil::CullVisitor* cullVisitor = dynamic_cast<osgUtil::CullVisitor*>(nv); */
    00067 /*       if (cullVisitor && _texture.valid() && _subgraph.valid()) */
    00068 /*      {             */
    00069 /*        _request_render_to_depth_texture(*node, *cullVisitor); */
    00070 /*      } */
    00071
    00072 /*       // must traverse the subgraph             */
    00073 /*       traverse(node,nv); */
    00074 /*     } */
    00075
    00076 /*     void _request_render_to_depth_texture(osg::Node& node, osgUtil::CullVisitor& cv); */
    00077
    00078
    00079 /*     osg::ref_ptr<osg::Node>                     _subgraph; */
    00080 /*     osg::ref_ptr<osg::Texture2D>                _texture; */
    00081 /*     osg::ref_ptr<osg::StateSet>                 _local_stateset; */
    00082 /*     osg::ref_ptr<osg::Viewport>                 _viewport; */
    00083 /*     osg::ref_ptr<osg::RefMatrix>                _light_projection; */
    00084 /*     osg::ref_ptr<osg::LightSource>              _light_source; */
    00085 /*     osg::ref_ptr<osg::TexGen>                   _tex_gen; */
    00086 /*   }; */
    00087
    00088 /* } */
    00089
    00090 #endif