Robotsystem from Robot Group Leipzig: ode_robots/ode_patches/ Directory Reference

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# ode_patches Directory Reference

## Detailed Description

Patches for ODE and drawstuff from the Leipzig Robot Group.

How to apply the patches:

- go into the ode-0.x root directory
- make sure the patch is for ought to be this version
- call $> patch -Np1 < path/to/patch.patch

How to install ODE make chmod ugo+x install.sh (as root) ./install.sh

How to make a patch:

- assume the original stuff is in ode-0.5 and you modified one is in ode-0.5_my
- LC_ALL=C TZ=UTC0 diff -Naur ode-0.5/ ode-0.5_my/ > ode-0.5_whatmypatchdoes.patch

01.08.2005 ode-0.5_drawstuff_textures (Georg Martius <martius@informatik.uni-leipzig.de>) drawstuff texture patch for ode-0.5 provides dsRegisterTexture to allow the use of user defined textures

11.08.2005 ode_0.5_lmotor (Marcel Kretschmann <Marcel_Kretschmann@web.de>) (not needed) lmotor patch for ode-0.5 provides a linear motor for slider joints

26.08.2005 ode_0.5_terrain (Dominic Schneider <dominic.schneider@gmx.net>) terrain patch for ode-0.5 based on contrib/TerrainAndCone provides two terrains. One with Y normal? and one with Z normal?. uses display lists for drawing. collision works with all standart ode objects

11.09.2005 ode_0.5_slider_torque (Georg Martius <martius@informatik.uni-leipzig.de>) slider patch for ode-0.5 slider limit and forces have caused a torque. This is fixed with this patch

13.09.2005 ode_0.5_drawstuff_fog_tex2 drawstuff fog and texture2 patch for ode-0.5 + drawstuff_textures enables fog for sky and ground textures for ground and sky are adjustable

19.09.2005 ode_0.5_lpzrobots all in one patch

## Files
file | ode_robots/ode_patches/README [code]