Robotsystem from Robot Group Leipzig: Member List

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# ClosedPlayground Member List

This is the complete list of members for ClosedPlayground, including all inherited members.

AbstractObstacle(const OdeHandle &odeHandle, const OsgHandle &osgHandle) | AbstractObstacle | `[inline]`
box | Playground | `[protected]`
ClosedPlayground(const OdeHandle &odeHandle, const OsgHandle &osgHandle, const osg::Vec3 &dimension=osg::Vec3(7.0, 0.2, 0.5), double factorxy=1) | ClosedPlayground | `[inline]`
create() | ClosedPlayground | `[inline, protected, virtual]`
destroy() | ClosedPlayground | `[inline, protected, virtual]`
factorlength2 | Playground | `[protected]`
getPose() | Playground | `[inline, virtual]`
getPosition() | AbstractObstacle | `[inline]`
height | Playground | `[protected]`
length | Playground | `[protected]`
obstacle_exists | Playground | `[protected]`
odeHandle | AbstractObstacle | `[protected]`
osgHandle | AbstractObstacle | `[protected]`
Playground(const OdeHandle &odeHandle, const OsgHandle &osgHandle, const osg::Vec3 &dimension=osg::Vec3(7.0, 0.2, 0.5), double factorxy=1) | Playground | `[inline]`
pose | AbstractObstacle | `[protected]`
roof | ClosedPlayground | `[protected]`
setColor(const Color &color) | AbstractObstacle | `[inline, virtual]`
setPose(const osg::Matrix &pose) | Playground | `[inline, virtual]`
setPosition(const osg::Vec3 &pos) | AbstractObstacle | `[inline]`
update() | Playground | `[inline, virtual]`
width | Playground | `[protected]`
~AbstractObstacle() | AbstractObstacle | `[inline, virtual]`