Robotsystem of the Robot Group Leipzig: OctaPlayground Class Reference

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# OctaPlayground Class Reference

`#include <octaplayground.h>`

Inherits AbstractGround.

Inheritance diagram for OctaPlayground:

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Collaboration diagram for OctaPlayground:

[legend]
List of all members.

## Public Member Functions
| OctaPlayground (const OdeHandle &odeHandle, const OsgHandle &osgHandle, const Pos &geometry=Pos(7, 0.2, 0.5), int numberCorners=8, bool createGround=true)
## Protected Member Functions
virtual void | create ()
virtual void | calcBoxLength ()
## Protected Attributes
double | radius
double | width
double | height
int | number_elements
double | angle
double | box_length

## Constructor & Destructor Documentation

OctaPlayground | ( | const OdeHandle & | odeHandle,
|  | const OsgHandle & | osgHandle,
|  | const Pos & | geometry = `Pos(7,0.2,0.5)`,
|  | int | numberCorners = `8`,
|  | bool | createGround = `true` |
| ) |  |  | `[inline]`

## Member Function Documentation

virtual void calcBoxLength | ( |  | ) | `[inline, protected, virtual]`

virtual void create | ( |  | ) | `[inline, protected, virtual]`

Implements AbstractGround.

## Member Data Documentation

double angle`[protected]`

double box_length`[protected]`

double height`[protected]`

int number_elements`[protected]`

double radius`[protected]`

double width`[protected]`

The documentation for this class was generated from the following file:

- octaplayground.h