Robotsystem of the Robot Group Leipzig: WhiteUniformNoise Class Reference

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# WhiteUniformNoise Class Reference

generates white (no averaging) uniformly distributed random number between "min" and "max" More...

`#include <noisegenerator.h>`

Inherits NoiseGenerator.

Inheritance diagram for WhiteUniformNoise:

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Collaboration diagram for WhiteUniformNoise:

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List of all members.

## Public Member Functions
| WhiteUniformNoise ()
virtual | ~WhiteUniformNoise ()
virtual double | generate (double min, double max)
| generate somehow distributed random number parameterized with min and max.

## Detailed Description

generates white (no averaging) uniformly distributed random number between "min" and "max"

## Constructor & Destructor Documentation

WhiteUniformNoise | ( |  | ) | `[inline]`

virtual ~WhiteUniformNoise | ( |  | ) | `[inline, virtual]`

## Member Function Documentation

virtual double generate | ( | double | min,
|  | double | max |
| ) |  |  | `[inline, virtual]`

generate somehow distributed random number parameterized with min and max.

valid only for ONE random number, use add() for adding this kind of noise to several channels

Implements NoiseGenerator.

The documentation for this class was generated from the following file:

- noisegenerator.h