Robotsystem of the Robot Group Leipzig: Member List

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# Mesh Member List

This is the complete list of members for Mesh, including all inherited members.

body | Primitive | `[protected]`
Body enum value | Primitive |
boundshape | Mesh | `[protected]`
Draw enum value | Primitive |
drawBoundingMode | Mesh | `[protected]`
filename | Mesh | `[protected]`
Geom enum value | Primitive |
geom | Primitive | `[protected]`
getBody() const | Primitive |
getGeom() const | Primitive |
getOSGPrimitive() | Mesh | `[virtual]`
getPose() const | Primitive |
getPosition() const | Primitive |
getRadius() | Mesh | `[virtual]`
init(const OdeHandle &odeHandle, double mass, const OsgHandle &osgHandle, char mode=Body|Geom|Draw) | Mesh | `[virtual]`
Mesh(const std::string &filename, float scale, GlobalData &global) | Mesh |
mode | Primitive | `[protected]`
Modes enum name | Primitive |
osgmesh | Mesh | `[protected]`
Primitive() | Primitive |
scale | Mesh | `[protected]`
setPose(const osg::Matrix &pose) | Primitive |
setPosition(const osg::Vec3 &pos) | Primitive |
setTexture(const std::string &filename) | Primitive | `[virtual]`
setTexture(const std::string &filename, bool repeatOnX, bool repeatOnY) | Primitive | `[virtual]`
update() | Mesh | `[virtual]`
~Mesh() | Mesh | `[virtual]`
~Primitive() | Primitive | `[virtual]`