#include <base.h>
Inherited by Simulation.
Inheritance diagram for Base:


Public Member Functions | |
| virtual osg::Group * | makeScene (bool useShadow) |
| virtual osg::Node * | makeSky () |
| virtual osg::Node * | makeGround () |
| virtual osg::LightSource * | makeLights (osg::StateSet *stateset) |
| virtual osg::Group * | createShadowedScene (osg::Node *shadowed, osg::Vec3 posOfLight, unsigned int unit) |
| virtual | ~Base () |
Protected Attributes | |
| dGeomID | ground |
| osg::Group * | root |
| OsgHandle | osgHandle |
| OdeHandle | odeHandle |
| virtual ~Base | ( | ) | [inline, virtual] |
| osg::Group * createShadowedScene | ( | osg::Node * | shadowed, | |
| osg::Vec3 | posOfLight, | |||
| unsigned int | unit | |||
| ) | [virtual] |
| Node * makeGround | ( | ) | [virtual] |
| osg::LightSource * makeLights | ( | osg::StateSet * | stateset | ) | [virtual] |
| Group * makeScene | ( | bool | useShadow | ) | [virtual] |
| Node * makeSky | ( | ) | [virtual] |
dGeomID ground [protected] |
osg::Group* root [protected] |
1.4.7