#include <playground.h>
Inherits AbstractGround.
Inherited by ClosedPlayground.
Inheritance diagram for Playground:


Public Member Functions | |
| Playground (const OdeHandle &odeHandle, const OsgHandle &osgHandle, const osg::Vec3 &dimension=osg::Vec3(7.0, 0.2, 0.5), double factorxy=1, bool createGround=true) | |
Protected Member Functions | |
| virtual void | create () |
Protected Attributes | |
| double | length |
| double | width |
| double | height |
| double | factorlength2 |
| Playground | ( | const OdeHandle & | odeHandle, | |
| const OsgHandle & | osgHandle, | |||
| const osg::Vec3 & | dimension = osg::Vec3(7.0, 0.2, 0.5), |
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| double | factorxy = 1, |
|||
| bool | createGround = true | |||
| ) | [inline] |
| virtual void create | ( | ) | [inline, protected, virtual] |
double factorlength2 [protected] |
double height [protected] |
double length [protected] |
double width [protected] |
1.4.7