00001 /*************************************************************************** 00002 * Copyright (C) 2005 by Robot Group Leipzig * 00003 * martius@informatik.uni-leipzig.de * 00004 * fhesse@informatik.uni-leipzig.de * 00005 * der@informatik.uni-leipzig.de * 00006 * frankguettler@gmx.de * 00007 * * 00008 * This program is free software; you can redistribute it and/or modify * 00009 * it under the terms of the GNU General Public License as published by * 00010 * the Free Software Foundation; either version 2 of the License, or * 00011 * (at your option) any later version. * 00012 * * 00013 * This program is distributed in the hope that it will be useful, * 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00016 * GNU General Public License for more details. * 00017 * * 00018 * You should have received a copy of the GNU General Public License * 00019 * along with this program; if not, write to the * 00020 * Free Software Foundation, Inc., * 00021 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 00022 * * 00023 * $Log: mathutils.h,v $ 00024 * Revision 1.7 2006/07/14 12:23:56 martius 00025 * selforg becomes HEAD 00026 * 00027 * Revision 1.3.4.10 2006/07/10 12:07:16 martius 00028 * Matrixlib now in selforg 00029 * optimised compilation 00030 * 00031 * Revision 1.3.4.9 2006/06/27 14:14:30 robot3 00032 * -optimized mesh and boundingshape code 00033 * -other changes 00034 * 00035 * Revision 1.3.4.8 2006/03/29 15:10:11 martius 00036 * osgMatrix2matrixlib 00037 * 00038 * Revision 1.3.4.7 2006/03/05 10:58:18 robot3 00039 * added a template function normalize360 00040 * 00041 * Revision 1.3.4.6 2006/03/04 16:57:36 robot3 00042 * added a template function for abs 00043 * 00044 * Revision 1.3.4.5 2006/02/07 15:48:56 martius 00045 * axis 00046 * 00047 * Revision 1.3.4.4 2005/12/15 17:04:32 martius 00048 * getAngle 00049 * min, max and so on are template functions now 00050 * 00051 * Revision 1.3.4.3 2005/12/14 15:37:38 martius 00052 * rotation matrix for axis 00053 * 00054 * Revision 1.3.4.2 2005/11/24 16:21:45 fhesse 00055 * multMatrixPosition added 00056 * 00057 * Revision 1.3.4.1 2005/11/14 17:37:25 martius 00058 * moved to selforg 00059 * 00060 * Revision 1.3 2005/11/10 09:09:55 martius 00061 * use defines for definitions of sqrt, min, max... 00062 * 00063 * Revision 1.2 2005/10/27 14:16:11 martius 00064 * some bugs fixed, module now works 00065 * some functions from controller_misc.h are here now 00066 * 00067 * Revision 1.1 2005/10/27 12:15:22 robot3 00068 * several useful functions that provide mathematic operations 00069 * 00070 * * 00071 ***************************************************************************/ 00072 #ifndef __MATHUTILS_H 00073 #define __MATHUTILS_H 00074 00075 #include <selforg/matrix.h> 00076 #include <selforg/position.h> 00077 #include "osgforwarddecl.h" 00078 #include <osg/Math> 00079 00080 namespace lpzrobots { 00081 00082 class Axis; 00083 00084 template<typename T> 00085 inline T clip(T v,T minimum, T maximum) 00086 { return clampBelow(clampAbove(v,minimum),maximum); } 00087 00088 template<typename T> 00089 inline T abs(T v) 00090 { return ((v>0)?v:-v); } 00091 00092 template<typename T> 00093 inline T normalize360(T v) 00094 { while (v>360) v-=360; while (v<360) v+=360; return v; } 00095 /*******************************************************************************/ 00096 00097 00098 /** 00099 * returns a rotation matrix (osg) with the given angles 00100 * alpha, beta and gamma 00101 */ 00102 osg::Matrix osgRotate(const double& alpha, const double& beta, const double& gamma); 00103 00104 /** 00105 converts osg matrix to matrix of matrixlib 00106 */ 00107 matrix::Matrix osgMatrix2Matrixlib(const osg::Matrix& m); 00108 00109 00110 /** 00111 returns a Rotation matrix that rotates the x-axis along with the given axis. 00112 The other 2 axis (y,z) are ambiguous. 00113 */ 00114 osg::Matrix rotationMatrixFromAxisX(const Axis& axis); 00115 00116 /** 00117 returns a Rotation matrix that rotates the z-axis along with the given axis. 00118 The other 2 axis (x,y) are ambiguous. 00119 */ 00120 osg::Matrix rotationMatrixFromAxisZ(const Axis& axis); 00121 00122 /** 00123 * returns the angle between two vectors (in rad) 00124 */ 00125 double getAngle(const osg::Vec3& a, const osg::Vec3& b) ; 00126 00127 00128 /*******************************************************************************/ 00129 00130 /** 00131 Multiplies 3x3 matrix with position 00132 */ 00133 Position multMatrixPosition(const matrix::Matrix& r, Position& p); 00134 00135 /** 00136 * returns a rotation matrix with the given angle 00137 */ 00138 matrix::Matrix getRotationMatrix(const double& angle); 00139 00140 00141 /** 00142 * returns a translation matrix with the given Position 00143 */ 00144 matrix::Matrix getTranslationMatrix(const Position& p) ; 00145 00146 00147 /** 00148 * removes the translation in the matrix 00149 */ 00150 matrix::Matrix removeTranslationInMatrix(const matrix::Matrix& pose); 00151 00152 00153 /** 00154 * removes the rotation in the matrix 00155 */ 00156 matrix::Matrix removeRotationInMatrix(const matrix::Matrix& pose) ; 00157 00158 00159 /** 00160 * returns the angle between two vectors 00161 */ 00162 double getAngle(Position a, Position b) ; 00163 00164 } 00165 00166 #endif
1.4.7