meshobstacle.h

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00001 /***************************************************************************
00002  *   Copyright (C) 2005 by Robot Group Leipzig                             *
00003  *    martius@informatik.uni-leipzig.de                                    *
00004  *    fhesse@informatik.uni-leipzig.de                                     *
00005  *    der@informatik.uni-leipzig.de                                        *
00006  *    frankguettler@gmx.de                                                 *
00007  *                                                                         *
00008  *   This program is free software; you can redistribute it and/or modify  *
00009  *   it under the terms of the GNU General Public License as published by  *
00010  *   the Free Software Foundation; either version 2 of the License, or     *
00011  *   (at your option) any later version.                                   *
00012  *                                                                         *
00013  *   This program is distributed in the hope that it will be useful,       *
00014  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00015  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00016  *   GNU General Public License for more details.                          *
00017  *                                                                         *
00018  *   You should have received a copy of the GNU General Public License     *
00019  *   along with this program; if not, write to the                         *
00020  *   Free Software Foundation, Inc.,                                       *
00021  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
00022  *                                                                         *
00023  *   $Log: meshobstacle.h,v $
00024  *   Revision 1.2  2006/07/14 12:23:33  martius
00025  *   selforg becomes HEAD
00026  *
00027  *   Revision 1.1.2.4  2006/05/24 12:23:10  robot3
00028  *   -passive_mesh works now (simple bound_version)
00029  *   -Primitive Mesh now exists (simple bound_version)
00030  *
00031  *   Revision 1.1.2.3  2006/05/18 12:54:24  robot3
00032  *   -fixed not being able to change the color after positioning
00033  *    the obstacle
00034  *   -cleared the files up
00035  *
00036  *   Revision 1.1.2.2  2006/05/11 08:59:15  robot3
00037  *   -fixed a positioning bug (e.g. for passivesphere)
00038  *   -some methods moved to abstractobstacle.h for avoiding inconsistencies
00039  *
00040  *   Revision 1.1.2.1  2006/03/29 15:05:32  martius
00041  *   obstacle that uses a Mesh / OSGModel for graphics and a bounding shape for ODE
00042  *
00043  *                                                                 *
00044  ***************************************************************************/
00045 #ifndef __MESHOBSTACLE_H
00046 #define __MESHOBSTACLE_H
00047 
00048 #include <stdio.h>
00049 #include <math.h>
00050 #include <osg/BoundingSphere>
00051 
00052 #include "primitive.h"
00053 #include "abstractobstacle.h"
00054 #include "boundingshape.h"
00055  
00056 namespace lpzrobots {
00057 
00058 class MeshObstacle : public AbstractObstacle {
00059 protected:
00060 
00061 
00062   std::string filename;
00063   float scale;
00064   OSGMesh* mesh;
00065   Sphere* bound;
00066   BoundingShape* boundshape;
00067 
00068 public:
00069   
00070   MeshObstacle(const OdeHandle& odeHandle, const OsgHandle& osgHandle , 
00071                std::string filename, double scale = 1):
00072     AbstractObstacle::AbstractObstacle(odeHandle, osgHandle), 
00073     filename(filename), scale(scale) 
00074   {
00075     mesh = 0;
00076     bound = 0;
00077     boundshape = 0;
00078     obstacle_exists=false;    
00079   };
00080 
00081   /**
00082    * updates the position of the geoms  ( not nessary for static objects)
00083    */
00084   virtual void update(){
00085     
00086   };
00087 
00088 
00089   
00090   
00091   virtual void setPose(const osg::Matrix& pose){
00092     this->pose = pose;
00093     if (obstacle_exists){
00094       destroy();
00095     }
00096     create();
00097   };
00098 
00099 
00100 
00101  protected:
00102   virtual void create(){
00103     
00104     mesh = new OSGMesh(filename, scale);
00105     mesh->init(osgHandle);
00106     mesh->setMatrix(pose);
00107     const osg::BoundingSphere& bsphere = mesh->getGroup()->getBound(); 
00108 
00109     boundshape = new BoundingShape(filename  + ".bbox" );
00110     if(!boundshape->init(odeHandle, osgHandle.changeColor(Color(0,1,0,0.2)), 
00111                          pose, scale, Primitive::Geom | Primitive::Draw)){
00112       printf("use default bounding box, because bbox file not found\n");
00113       bound = new Sphere(bsphere.radius()); 
00114       bound->init(odeHandle, 0, osgHandle.changeColor(Color(1,0,0,0.2)), Primitive::Geom | Primitive::Draw);    
00115       bound->setPose(osg::Matrix::translate(bsphere.center())*
00116                      osg::Matrix::translate(0.0f,0.0f,bsphere.radius()));       // set sphere higher
00117       mesh->setMatrix(osg::Matrix::translate(0.0f,0.0f,bsphere.radius())*pose); // set obstacle higher
00118     }
00119     obstacle_exists=true;
00120   };
00121 
00122 
00123   virtual void destroy(){
00124     if(mesh) delete(mesh);
00125     if(bound) delete(bound);    
00126     if(boundshape) delete(boundshape);    
00127     mesh=0;
00128     bound=0;
00129     boundshape=0;
00130     obstacle_exists=false;
00131   };
00132 
00133 };
00134 
00135 }
00136 
00137 #endif

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