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00077 #ifndef __OSGPRIMITIVE_H
00078 #define __OSGPRIMITIVE_H
00079
00080 #include <string>
00081 #include <osg/ref_ptr>
00082 #include "osgforwarddecl.h"
00083 #include "osghandle.h"
00084 #include <osgDB/ReadFile>
00085
00086 namespace lpzrobots {
00087
00088
00089
00090
00091
00092
00093 class OSGPrimitive {
00094 public:
00095 typedef enum Quality {Low, Middle, High};
00096
00097 OSGPrimitive ();
00098 virtual ~OSGPrimitive ();
00099
00100
00101 virtual void init(const OsgHandle& osgHandle, Quality quality = Middle) = 0;
00102
00103 virtual void setMatrix( const osg::Matrix& m4x4 );
00104
00105 virtual osg::Group* getGroup();
00106
00107 virtual void setTexture(const std::string& filename);
00108
00109 virtual void setTexture(const std::string& filename, bool repeatOnX, bool repeatOnY);
00110
00111 virtual void setColor(const Color& color);
00112
00113 virtual osg::Transform* getTransform();
00114
00115 protected:
00116 osg::ref_ptr<osg::Geode> geode;
00117 osg::ref_ptr<osg::MatrixTransform> transform;
00118 osg::ref_ptr<osg::ShapeDrawable> shape;
00119 };
00120
00121
00122
00123
00124 class OSGDummy : public OSGPrimitive {
00125 public:
00126 OSGDummy();
00127
00128 virtual void init(const OsgHandle& osgHandle, Quality quality = Middle);
00129 virtual void setMatrix( const osg::Matrix& m4x4 );
00130 virtual osg::Group* getGroup();
00131 virtual void setTexture(const std::string& filename);
00132 virtual void setColor(const Color& color);
00133
00134 virtual osg::Transform* getTransform();
00135 };
00136
00137
00138
00139
00140
00141 class OSGPlane : public OSGPrimitive {
00142 public:
00143 OSGPlane();
00144
00145 virtual void init(const OsgHandle& osgHandle, Quality quality = Middle);
00146 };
00147
00148
00149
00150
00151
00152 class OSGBox : public OSGPrimitive {
00153 public:
00154 OSGBox(float lengthX, float lengthY, float lengthZ);
00155
00156 virtual void init(const OsgHandle& osgHandle, Quality quality = Middle);
00157
00158 float getLengthX() { return lengthX; }
00159 float getLengthY() { return lengthY; }
00160 float getLengthZ() { return lengthZ; }
00161
00162 protected:
00163 float lengthX;
00164 float lengthY;
00165 float lengthZ;
00166 };
00167
00168
00169
00170
00171
00172 class OSGSphere : public OSGPrimitive {
00173 public:
00174 OSGSphere(float radius);
00175
00176 virtual void init(const OsgHandle& osgHandle, Quality quality = Middle);
00177
00178 float getRadius() { return radius; }
00179 protected:
00180 float radius;
00181 };
00182
00183
00184
00185
00186 class OSGCapsule : public OSGPrimitive {
00187 public:
00188 OSGCapsule(float radius, float height);
00189
00190 virtual void init(const OsgHandle& osgHandle, Quality quality = Middle);
00191
00192 float getRadius() { return radius; }
00193 float getHeight() { return height; }
00194 protected:
00195 float radius;
00196 float height;
00197 };
00198
00199
00200
00201
00202
00203 class OSGCylinder : public OSGPrimitive {
00204 public:
00205 OSGCylinder(float radius, float height);
00206
00207 virtual void init(const OsgHandle& osgHandle, Quality quality = Middle);
00208
00209 float getRadius() { return radius; }
00210 float getHeight() { return height; }
00211 protected:
00212 float radius;
00213 float height;
00214 };
00215
00216
00217
00218
00219
00220 class OSGMesh : public OSGPrimitive {
00221 public:
00222
00223
00224
00225
00226
00227
00228 OSGMesh(const std::string& filename, float scale = 1, const osgDB::ReaderWriter::Options* options = 0);
00229 ~OSGMesh();
00230 virtual void init(const OsgHandle& osgHandle, Quality quality = Middle);
00231 virtual float getRadius();
00232 float getScale() { return scale; }
00233
00234 protected:
00235 std::string filename;
00236 float scale;
00237 const osgDB::ReaderWriter::Options* options;
00238 osg::ref_ptr<osg::Node> mesh;
00239 osg::ref_ptr<osg::MatrixTransform> scaletrans;
00240
00241 };
00242
00243 }
00244
00245 #endif
00246