00001 /*************************************************************************** 00002 * Copyright (C) 2005 by Robot Group Leipzig * 00003 * martius@informatik.uni-leipzig.de * 00004 * fhesse@informatik.uni-leipzig.de * 00005 * der@informatik.uni-leipzig.de * 00006 * * 00007 * This program is free software; you can redistribute it and/or modify * 00008 * it under the terms of the GNU General Public License as published by * 00009 * the Free Software Foundation; either version 2 of the License, or * 00010 * (at your option) any later version. * 00011 * * 00012 * This program is distributed in the hope that it will be useful, * 00013 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00014 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00015 * GNU General Public License for more details. * 00016 * * 00017 * You should have received a copy of the GNU General Public License * 00018 * along with this program; if not, write to the * 00019 * Free Software Foundation, Inc., * 00020 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 00021 * * 00022 * $Log: pos.h,v $ 00023 * Revision 1.2 2006/07/14 12:23:56 martius 00024 * selforg becomes HEAD 00025 * 00026 * Revision 1.1.2.4 2005/12/21 17:42:16 martius 00027 * toPosition 00028 * 00029 * Revision 1.1.2.3 2005/12/13 18:12:20 martius 00030 * some utils 00031 * 00032 * Revision 1.1.2.2 2005/12/12 23:42:14 martius 00033 * Pos is a class againt to have customisable Constructors 00034 * 00035 * Revision 1.1.2.1 2005/12/11 23:35:08 martius 00036 * *** empty log message *** 00037 * 00038 * 00039 ***************************************************************************/ 00040 #ifndef __POS_H 00041 #define __POS_H 00042 00043 #include <osg/Vec3> 00044 #include <ode/ode.h> 00045 #include <iostream> 00046 #include <selforg/position.h> 00047 00048 namespace lpzrobots{ 00049 00050 class Pos : public osg::Vec3 { 00051 public: 00052 Pos () : osg::Vec3 () {}; 00053 Pos (float x, float y, float z) : osg::Vec3(x, y, z) {} 00054 Pos (const osg::Vec3& v) : osg::Vec3(v) {} 00055 Pos (const Position& p) : osg::Vec3(p.x, p.y, p.z) {} 00056 Pos (const dReal v[3]) : osg::Vec3(v[0], v[1], v[2]) {} 00057 00058 Position toPosition(){ 00059 return Position(x(), y(), z()); 00060 } 00061 00062 void print(){ 00063 std::cout << '(' << x() << ',' << y() << ',' << z() << ')' << std::endl; 00064 } 00065 }; 00066 00067 } 00068 00069 #endif
1.4.7