00001 /*************************************************************************** 00002 * Copyright (C) 2005 by Robot Group Leipzig * 00003 * martius@informatik.uni-leipzig.de * 00004 * fhesse@informatik.uni-leipzig.de * 00005 * der@informatik.uni-leipzig.de * 00006 * marcel@informatik.uni-leipzig.de * 00007 * * 00008 * This program is free software; you can redistribute it and/or modify * 00009 * it under the terms of the GNU General Public License as published by * 00010 * the Free Software Foundation; either version 2 of the License, or * 00011 * (at your option) any later version. * 00012 * * 00013 * This program is distributed in the hope that it will be useful, * 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00016 * GNU General Public License for more details. * 00017 * * 00018 * You should have received a copy of the GNU General Public License * 00019 * along with this program; if not, write to the * 00020 * Free Software Foundation, Inc., * 00021 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 00022 ***************************************************************************/ 00023 00024 00025 #include "component.h" 00026 00027 #ifndef robotcomponent_h 00028 #define robotcomponent_h 00029 00030 00031 namespace lpzrobots 00032 { 00033 /** 00034 * RobotComponent 00035 * 00036 * 00037 */ 00038 class RobotComponent : public Component 00039 { 00040 00041 private: 00042 00043 OdeRobot* robot; 00044 00045 public: 00046 00047 RobotComponent ( const OdeHandle &odeHandle, const OsgHandle &osgHandle, const ComponentConf& conf); 00048 00049 ~RobotComponent (); 00050 00051 public: 00052 00053 /** 00054 *Use this, to get all sensor values of all the joints of all subcomponents, and the sensors of all robots, belonging to all subcompionents. 00055 *The sensor values have the following sequence: 00056 *values of the component connecting joints, values of the robot of the component, 00057 *values of component connecting joints of the first subcomponent, values of the robot of the first subcomponent, ... 00058 *@robot sensor values of the connecting joints of this component and all subcomponents 00059 **/ 00060 virtual int getSensors (sensor *sensors, int sensornumber); //returns actual sensorvalues; only for the connecting joints 00061 00062 /** 00063 *Sets the motor values for the joints connecting the component with its subcomponents, an recursivly the joints of all subComponents. 00064 *The motors of all robots of the subcomponents is not set. 00065 *@param 00066 **/ 00067 virtual void setMotors (const motor *motors, int motornumber); //sets actual motorcommands; only for the connecting joints 00068 00069 virtual int getSensorNumber (); //returns number of sensors; recursivly adding of the number of sensors all subcomponents and the robots of all Subcomponents. 00070 00071 virtual int getMotorNumber (); //returns number of motors; recursivly adding of the number of sensors all subcomponents; at the moment only counts Hinge-, Slider-, Hinge2 and Universal-Joints; The Motor-Numbers of the robots of the Components is not counted. 00072 00073 virtual void update ();//update the OSG notes here; update of the underlying robot or Primitive and recursive update of all Components in the Connection-vector 00074 00075 virtual void place (const Pos &pos);//sets the vehicle to position pos - desired position of the robot; the first component is seen as center of the robot, on which the position pos refers; also recursive place of all subComponents 00076 virtual void place (const osg::Matrix &pose);//sets the pose of the vehicle; also recursive place of all subComponents; does nothing at the moment 00077 00078 virtual bool collisionCallback (void *data, dGeomID o1, dGeomID o2);// checks for internal collisions and treats them.; should do nothing, because there should not be any ode-objects belonging to the component, which are not handled elsewhere....and what is with Primitives? are they automaticaly handled? 00079 00080 virtual void doInternalStuff (const GlobalData &globalData);// this function is called in each timestep.; maybee usefull 00081 00082 // virtual void setColor (const Color &col); sets color of the robot; not nessecary 00083 00084 virtual Position getPosition () const; //returns position of the object; relates to the robot or Primitive belonging to the component 00085 00086 //virtual Position getSpeed () const;//returns linear speed vector of the object; must be computed from all sub-robots 00087 00088 //virtual matrix::Matrix getOrientation () const;//returns the orientation of the object; 00089 00090 00091 /** 00092 *This is only a simple function, calculating the coordinates of the point exactly between two directly connected components. 00093 *@return Vector containing the Position 00094 *@param index number of the position 00095 **/ 00096 virtual osg::Vec3 getPositionbetweenComponents ( Component* component ); 00097 00098 /** 00099 *Sets the reference to the robot for the component, but only if there is no Primitive assigned to the component. 00100 *Overwriting an existing robot reference is possible, also to set it NULL, and then set a reference to a Primitive with setSimplePrimitive ( .. ). 00101 *But first the robot reference should be saved elsewhere or it won't be updated graficaly 00102 *return true if the reference could be set; false else 00103 **/ 00104 virtual bool setRobot ( OdeRobot* newrobot ); 00105 00106 /** 00107 *returns a reference to the robot belonging to the component, if there is no robot it is an NULL pointer, then try getMeinPrimitive, because there is only a solid Primitive not a complex robot for this component 00108 *@return the robot asigned to the component 00109 **/ 00110 virtual OdeRobot* getRobot (); // 00111 00112 /** 00113 *return reference to the simple Primitive, or to the main Primitive of the robot assigend to the component. If nothimng is assigned, NULL is returned. 00114 **/ 00115 virtual Primitive* getMainPrimitive () const; 00116 00117 }; 00118 00119 00120 } 00121 #endif
1.4.7