schlange.h

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00001 /************************************************************************/
00002 /* schlange.h                                                           */
00003 /* Abstract class for Snakes                                            */
00004 /* @author Georg Martius                                                */
00005 /*                                                                      */
00006 /************************************************************************/
00007 /***************************************************************************
00008  *   Copyright (C) 2005 by Robot Group Leipzig                             *
00009  *    martius@informatik.uni-leipzig.de                                    *
00010  *    fhesse@informatik.uni-leipzig.de                                     *
00011  *    der@informatik.uni-leipzig.de                                        *
00012  *                                                                         *
00013  *   This program is free software; you can redistribute it and/or modify  *
00014  *   it under the terms of the GNU General Public License as published by  *
00015  *   the Free Software Foundation; either version 2 of the License, or     *
00016  *   (at your option) any later version.                                   *
00017  *                                                                         *
00018  *   This program is distributed in the hope that it will be useful,       *
00019  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00020  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00021  *   GNU General Public License for more details.                          *
00022  *                                                                         *
00023  *   You should have received a copy of the GNU General Public License     *
00024  *   along with this program; if not, write to the                         *
00025  *   Free Software Foundation, Inc.,                                       *
00026  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
00027  *                                                                         *
00028  *   $Log: schlange.h,v $
00029  *   Revision 1.18  2006/07/20 17:19:44  martius
00030  *   removed using namespace std from matrix.h
00031  *
00032  *   Revision 1.17  2006/07/14 13:52:01  der
00033  *   setheadcolor
00034  *
00035  *   Revision 1.15.4.9  2006/06/25 16:57:15  martius
00036  *   abstractrobot is configureable
00037  *   name and revision
00038  *
00039  *   Revision 1.15.4.8  2006/05/19 09:04:38  der
00040  *   -setTexture and setHeadTexture added
00041  *   -uses now whitemetal texture
00042  *
00043  *   Revision 1.15.4.7  2006/03/30 12:34:56  martius
00044  *   documentation updated
00045  *
00046  *   Revision 1.15.4.6  2006/03/29 15:08:54  martius
00047  *   getMainPrimitive is public now
00048  *
00049  *   Revision 1.15.4.5  2006/02/23 18:05:04  martius
00050  *   friction with angularmotor
00051  *
00052  *   Revision 1.15.4.4  2006/02/01 18:33:40  martius
00053  *   use Axis type for Joint axis. very important, since otherwise Vec3 * pose is not the right direction vector anymore
00054  *
00055  *   Revision 1.15.4.3  2005/12/30 22:53:13  martius
00056  *   removed parentspace!
00057  *
00058  *   Revision 1.15.4.2  2005/12/29 16:45:46  martius
00059  *   does not inherit from Roboter
00060  *   moved to osg
00061  *
00062  *
00063  *                                                                 *
00064  ***************************************************************************/
00065 #ifndef __SCHLANGE_H
00066 #define __SCHLANGE_H
00067 
00068 #include<vector>
00069 #include<assert.h>
00070 
00071 #include"primitive.h"
00072 #include "joint.h"
00073 #include "angularmotor.h"
00074 
00075 #include "oderobot.h"
00076 #include <selforg/configurable.h>
00077 
00078 namespace lpzrobots {
00079 
00080 typedef struct {
00081 public:
00082   int    segmNumber;  //<  number of snake elements
00083   double segmLength;  //< length of one snake element
00084   double segmDia;     //<  diameter of a snake element
00085   double segmMass;    //<  mass of one snake element
00086   double motorPower;  //<  power of the motors / servos
00087   double sensorFactor;    //<  scale for sensors
00088   double frictionGround;  //< friction with ground
00089   double frictionJoint;   //< friction within joint
00090   double jointLimit;      //< maximal angle for the joints (M_PI/2 = 90 degree)
00091 } SchlangeConf;
00092 
00093 
00094 /**
00095  * This is a class, which models a snake like robot. 
00096  * It consists of a number of equal elements, each linked 
00097  * by a joint
00098  **/
00099 class Schlange: public OdeRobot
00100 {
00101 protected:
00102   
00103   bool created;
00104 
00105   std::vector <Primitive*> objects;
00106   std::vector <Joint*> joints;
00107   std::vector <AngularMotor*> frictionmotors;
00108   SchlangeConf conf;
00109 
00110 public:
00111   Schlange ( const OdeHandle& odeHandle, const OsgHandle& osgHandle,
00112              const SchlangeConf& conf, const std::string& name, const std::string& revision);
00113 
00114   static SchlangeConf getDefaultConf(){
00115     SchlangeConf conf;
00116     conf.segmNumber = 10;    //  number of snake elements
00117     conf.segmLength = 0.8;   // length of one snake element
00118     conf.segmDia    = 0.2;   //  diameter of a snake element
00119     conf.segmMass   = 0.1;//0.4   //  mass of one snake element
00120     conf.motorPower = 1;    //  power of the servos
00121     conf.sensorFactor = 1;    //  scale for sensors
00122     conf.frictionGround = 1.0; // friction with ground
00123     conf.frictionJoint = 0.1; // friction within joint
00124     conf.jointLimit =  M_PI/4;
00125     return conf;
00126   }
00127 
00128   virtual ~Schlange();
00129         
00130  
00131   /** sets the pose of the vehicle
00132       @param pose desired 4x4 pose matrix
00133   */
00134   virtual void place(const osg::Matrix& pose);
00135 
00136   /// update all primitives and joints
00137   virtual void update();
00138 
00139   /**
00140    *This is the collision handling function for snake robots.
00141    *This overwrides the function collisionCallback of the class robot.
00142    *@param data
00143    *@param o1 first geometrical object, which has taken part in the collision
00144    *@param o2 second geometrical object, which has taken part in the collision
00145    *@return true if the collision was threated  by the robot, false if not
00146    **/
00147   virtual bool collisionCallback(void *data, dGeomID o1, dGeomID o2);   
00148 
00149   static void mycallback(void *data, dGeomID o1, dGeomID o2);
00150 
00151   virtual void doInternalStuff(const GlobalData& global);
00152         
00153   /**
00154    *Reads the actual motor commands from an array, 
00155    *an sets all motors of the snake to this values.
00156    *It is an linear allocation.
00157    *@param motors pointer to the array, motor values are scaled to [-1,1] 
00158    *@param motornumber length of the motor array
00159    **/
00160   virtual void setMotors ( const motor* motors, int motornumber ) = 0;
00161 
00162   /**
00163    *Writes the sensor values to an array in the memory.
00164    *@param sensors pointer to the array
00165    *@param sensornumber length of the sensor array
00166    *@return number of actually written sensors
00167    **/
00168   virtual int getSensors ( sensor* sensors, int sensornumber ) = 0;
00169         
00170   /** returns number of sensors
00171    */
00172   virtual int getSensorNumber() = 0;
00173 
00174   /** returns number of motors
00175    */
00176   virtual int getMotorNumber() = 0;
00177 
00178   /** returns a vector with the positions of all segments of the robot
00179       @param poslist vector of positions (of all robot segments) 
00180       @return length of the list
00181   */
00182   virtual int getSegmentsPosition(std::vector<Position> &poslist);
00183 
00184 
00185   /** The list of all parameters with there value as allocated lists.
00186   */
00187   virtual paramlist getParamList() const;
00188 
00189   virtual paramval getParam(const paramkey& key) const;;
00190 
00191   virtual bool setParam(const paramkey& key, paramval val);
00192 
00193   /** the main object of the robot, which is used for position and speed tracking */
00194   virtual Primitive* getMainPrimitive() const {
00195     if(!objects.empty()){
00196       //      int half = objects.size()/2;
00197       //      return (objects[half]);
00198       return (objects[0]);
00199     }else return 0;
00200   }
00201 
00202   /** sets a texture to the body of the snake
00203    * note: the head texture of the snake is set by
00204    * this method too!
00205    */
00206   virtual void setTexture(const std::string& filename);
00207   
00208   /** sets a texture to the head of the snake
00209    */
00210   virtual void setHeadTexture(const std::string& filename);
00211 
00212   /**
00213    * sets the color of the head element
00214    */
00215   virtual void setHeadColor(const Color& color);
00216 
00217 
00218 protected:
00219 
00220   /** creates vehicle at desired pose
00221       @param pose 4x4 pose matrix
00222   */
00223   virtual void create(const osg::Matrix& pose); 
00224   virtual void destroy();
00225 };
00226 
00227 }
00228 
00229 #endif

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