truckmesh.h

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00001 /***************************************************************************
00002  *                                                                         *
00003  *  TruckMesh robot, an example for using Meshes for robot bodies          *
00004  *  basic code taken from the nimm4 robot                                  *
00005  *                                                                         *
00006  **************************************************************************/
00007 /***************************************************************************
00008  *   Copyright (C) 2005 by Robot Group Leipzig                             *
00009  *    martius@informatik.uni-leipzig.de                                    *
00010  *    fhesse@informatik.uni-leipzig.de                                     *
00011  *    der@informatik.uni-leipzig.de                                        *
00012  *    frankguettler@gmx.de                                                 *
00013  *                                                                         *
00014  *   This program is free software; you can redistribute it and/or modify  *
00015  *   it under the terms of the GNU General Public License as published by  *
00016  *   the Free Software Foundation; either version 2 of the License, or     *
00017  *   (at your option) any later version.                                   *
00018  *                                                                         *
00019  *   This program is distributed in the hope that it will be useful,       *
00020  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00021  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00022  *   GNU General Public License for more details.                          *
00023  *                                                                         *
00024  *   You should have received a copy of the GNU General Public License     *
00025  *   along with this program; if not, write to the                         *
00026  *   Free Software Foundation, Inc.,                                       *
00027  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
00028  *                                                                         *
00029  *   $Log: truckmesh.h,v $
00030  *   Revision 1.2  2006/07/14 12:23:42  martius
00031  *   selforg becomes HEAD
00032  *
00033  *   Revision 1.1.2.3  2006/07/06 12:33:31  robot3
00034  *   -mass of the truck can be set by the constructor now
00035  *   -code cleaned up
00036  *   -all 6 wheels have now contact to the ground (instead of only 4)
00037  *
00038  *   Revision 1.1.2.2  2006/06/29 16:36:46  robot3
00039  *   -controller now gets 6 wheels for control
00040  *   -wheels are on the right position now
00041  *
00042  *   Revision 1.1.2.1  2006/06/27 15:19:52  robot3
00043  *   truckmesh uses a mesh for the body of the robot
00044  *
00045  *   Revision 1.5.4.13  2006/06/25 16:57:14  martius
00046  *   abstractrobot is configureable
00047  *   name and revision
00048  *
00049  *   Revision 1.5.4.12  2006/04/04 14:13:24  fhesse
00050  *   documentation improved
00051  *
00052  *   Revision 1.5.4.11  2006/03/31 16:20:28  fhesse
00053  *   class Joint; changed to: class Hinge2Joint;
00054  *
00055  *   Revision 1.5.4.10  2006/03/30 12:34:56  martius
00056  *   documentation updated
00057  *
00058  *   Revision 1.5.4.9  2005/12/15 17:04:08  martius
00059  *   Primitives are not longer inherited from OSGPrimitive, moreover
00060  *   they aggregate them.
00061  *   Joint have better getter and setter
00062  *
00063  *   Revision 1.5.4.8  2005/12/14 15:37:09  martius
00064  *   robots are working with osg
00065  *
00066  *   Revision 1.5.4.7  2005/12/13 18:11:40  martius
00067  *   still trying to port robots
00068  *
00069  *   Revision 1.5.4.6  2005/12/12 23:41:19  martius
00070  *   added Joint wrapper
00071  *
00072  *   Revision 1.5.4.5  2005/12/11 23:35:08  martius
00073  *   *** empty log message ***
00074  *
00075  *   Revision 1.5.4.4  2005/12/06 10:13:25  martius
00076  *   openscenegraph integration started
00077  *
00078  *   Revision 1.5.4.3  2005/11/16 11:26:52  martius
00079  *   moved to selforg
00080  *
00081  *   Revision 1.5.4.2  2005/11/15 12:29:26  martius
00082  *   new selforg structure and OdeAgent, OdeRobot ...
00083  *
00084  *   Revision 1.5.4.1  2005/11/14 17:37:18  martius
00085  *   moved to selforg
00086  *
00087  *   Revision 1.5  2005/10/27 16:10:41  fhesse
00088  *   nimm4 as example
00089  *
00090  *   Revision 1.4  2005/09/22 12:24:37  martius
00091  *   removed global variables
00092  *   OdeHandle and GlobalData are used instead
00093  *   sensor prepared
00094  *
00095  *   Revision 1.3  2005/08/31 11:14:06  martius
00096  *   removed unused vars
00097  *
00098  *   Revision 1.2  2005/08/03 20:38:56  martius
00099  *   added textures and correct placement
00100  *
00101  *   Revision 1.1  2005/07/29 15:13:11  martius
00102  *   a robot with 4 independent wheels
00103  *
00104  *                                                                 *
00105  ***************************************************************************/
00106 #ifndef __TRUCKMESH_H
00107 #define __TRUCKMESH_H
00108 
00109 #include "oderobot.h"
00110 
00111 namespace lpzrobots {
00112 
00113   class Primitive; 
00114   class Hinge2Joint; 
00115 
00116   /** Robot that looks like a Nimm 2 Bonbon :-)
00117       4 wheels and a truck mesh like body   
00118   */
00119   class TruckMesh : public OdeRobot{
00120   public:
00121   
00122     /**
00123      * constructor of TruckMesh robot
00124      * @param odeHandle data structure for accessing ODE
00125      * @param osgHandle ata structure for accessing OSG
00126      * @param size scaling of robot
00127      * @param force maximal used force to realize motorcommand
00128      * @param speed factor for changing speed of robot
00129      */
00130     TruckMesh(const OdeHandle& odeHandle, const OsgHandle& osgHandle, const std::string& name,
00131               GlobalData& global, double size=1, double force=3, double speed=15, double mass=1);
00132 
00133 
00134    virtual ~TruckMesh(){};
00135 
00136     /**
00137      * updates the OSG nodes of the vehicle
00138      */
00139     virtual void update();
00140 
00141 
00142     /** sets the pose of the vehicle
00143         @param pose desired pose matrix
00144     */
00145     virtual void place(const osg::Matrix& pose);
00146 
00147     /** returns actual sensorvalues
00148         @param sensors sensors scaled to [-1,1] 
00149         @param sensornumber length of the sensor array
00150         @return number of actually written sensors
00151     */
00152     virtual int getSensors(sensor* sensors, int sensornumber);
00153 
00154     /** sets actual motorcommands
00155         @param motors motors scaled to [-1,1] 
00156         @param motornumber length of the motor array
00157     */
00158     virtual void setMotors(const motor* motors, int motornumber);
00159 
00160     /** returns number of sensors
00161      */
00162     virtual int getSensorNumber(){
00163       return sensorno;
00164     };
00165 
00166     /** returns number of motors
00167      */
00168     virtual int getMotorNumber(){
00169       return motorno;
00170     };
00171 
00172     /** checks for internal collisions and treats them. 
00173      *  In case of a treatment return true (collision will be ignored by other objects 
00174      *  and the default routine)  else false (collision is passed to other objects and 
00175      *  (if not treated) to the default routine).
00176      */
00177     virtual bool collisionCallback(void *data, dGeomID o1, dGeomID o2);
00178 
00179     /** this function is called in each timestep. It should perform robot-internal checks, 
00180         like space-internal collision detection, sensor resets/update etc.
00181         @param globalData structure that contains global data from the simulation environment
00182     */
00183     virtual void doInternalStuff(const GlobalData& globalData);
00184 
00185 
00186   protected:
00187     /** the main object of the robot, which is used for position and speed tracking */
00188     virtual Primitive* getMainPrimitive() const { return object[0]; }
00189 
00190     /** creates vehicle at desired pose
00191         @param pose 4x4 pose matrix
00192     */
00193     virtual void create(const osg::Matrix& pose); 
00194 
00195     /** destroys vehicle and space
00196      */
00197     virtual void destroy();
00198 
00199     /** additional things for collision handling can be done here
00200      */
00201     static void mycallback(void *data, dGeomID o1, dGeomID o2);
00202 
00203     double length;     // chassis length
00204     double width;      // chassis width
00205     double middlewidth; // chassis middle position of width
00206     double middlelength; // chassis middle position of length
00207     double height;     // chassis height
00208     double radius;     // wheel radius
00209     double wheelthickness; // thickness of the wheels  
00210     double cmass;      // chassis mass
00211     double wmass;      // wheel mass
00212     int sensorno;      // number of sensors
00213     int motorno;       // number of motors
00214     int segmentsno;    // number of motorsvehicle segments
00215     double speed;      // factor for adjusting speed of robot
00216 
00217     bool drawBoundings; // if bounding shapes of the body are drawed
00218     double max_force;  // maximal force for motors
00219 
00220     bool created;      // true if robot was created
00221 
00222     Primitive* object[7];  // 1 mesh, 6 wheels
00223     Hinge2Joint* joint[6]; // joints between mesh and each wheel
00224 
00225     GlobalData global;
00226 
00227   };
00228 
00229 }
00230 
00231 #endif

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